I don't think I need to mention that it sounds completely crazy that disabling sky effects will fix the problem. It is noticeable that in the Linux version only the d3d11.dll is required, whereas the Windows version also includes a d3dcompiler_46e.dll. I guess he said something of Skylighting effects that are absent. All effects that resulted in a crash on Skyrim SE on Linux with DXVK. If not he disabled another thing and so on. Basically he disabled an effect in the dll itself and asked a subject if the CTD in main menu is fixed. The author of ENB recently released a Linux version of 0.452. The traces have a size of 360 MB and 2,5 GB. This resulted in an instant crash at game startup, so I used the ProxyLibrary feature of the ENB to load the trace-dll from apitrace-10.0-win64/lib/wrappers. The following places are not affected by a game crash if ENB is enabled:Ĭreating a trace was a bit complicated, as the ENB uses its own d3d11.dll. In the GUI you can change UseEffect to true, however this is only possible if one is not in the following places: During the Bethesda Into one is able to press the key combination in order to show the ENB GUI. It is only required to set UseEffect=false in enbseries.ini. Unlike #865 it is possible to use ENB v0.452.
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